The Illustration degree program prepares students for positions as 2D or 3D illustrators in design and visualization studios, ad agencies, publishing houses, media studios or freelance contractors. The Illustration curriculum is based on professional standards in building a marketable portfolio, preparing graduates for a variety of full-time or freelance employment in Visualization, Illustration and Visual Communication industries. Students have an opportunity to develop or upgrade drawing, rendering, modeling and digital illustration skills. Emphasis is on the creation of illustration for print and digital media, studio skills, conceptual and critical thinking, problem solving and editorial research projects as they relate to the illustration professional.

Program contact: Learn more

This degree program contains one or more embedded certificates which will be automatically awarded when the certificate requirements are completed. If you do not want to receive the embedded certificate(s), please notify the Office of the Registrar at RegistrarOffice@tri-c.edu.

Learn more about how certificate credits apply to the related degree.

Program Admission Requirements

  • High School Diploma/GED highly recommended, but not required.
  • ENG-0990 Language Fundamentals II or appropriate score on English Placement Test highly recommended.
  • MATH-0955 Beginning Algebra or MATH-0990 Math Literacy for College Students or appropriate score on Math Placement Test highly recommended.

Other Information

  • Non-degree students may enroll in individual courses with departmental approval.
  • Contact Program Coordinator, Program Manager or Counselor for additional information

Program Learning Outcomes

This program is designed to prepare students to demonstrate the following learning outcomes:

  1. Apply effective verbal, written and visual communication skills to present a concept, idea, or portfolio to co-workers, clients and other professionals
  2. Follow directions, give and receive criticism and work effectively in a team environment to solve visual communication problems.
  3. Research and assess technical and creative aspects of multiple projects to satisfy client needs and to continually evaluate and improve professional skills and practices.
  4. Apply knowledge of art history, theories and principles to traditional and digital drawing and design skills for visual communication applications relevant to contemporary applied art markets.
  5. Develop career goals, applying basic business and financial skills, self discipline and motivation, versatility and adaptability, self promotion and communication skills to create a sustainable art business.

Suggested Semester Sequence

Plan of Study Grid
First SemesterCredit Hours
ART-1050 Drawing I 3
Select one of the following: 3
College Composition I  
Honors College Composition I  
Select one of the following: 3
2D Design and Color  
Visual Communication Foundation  
VC&D-1015 Digital Studio Basics 3
VCIL-1141 Rendering Techniques 3
 Credit Hours15
Second Semester
MATH-1xxx 1000-level MATH course or higher 3
VC&D-1430 2D Design 3
VCIL-1640 3D Design 3
Select one of the following: 3
ART-xxxx
Art Elective 
VCXX-xxxx
Visual Communications elective  
Communication Requirements 3
 Credit Hours15
Third Semester
VC&D-2301 Graphic Design and Illustration 3
VCIL-2040 3D Motion 3
VCIL-2141 Illustration Techniques 3
Select one of the following: 3
Animation for the Web and Media  
Game Design I: Introduction to Game Design  
Arts and Humanities Requirements 3
 Credit Hours15
Fourth Semester
Select one of the following: 3
Illustration for Story  
3D Simulation  
Select one of the following: 3
3D Studio  
Illustration Studio  
Select one of the following: 3
ART-xxxx
Art Elective 
MARS-xxxx
MARS elective 
VCXX-xxxx
Visual Communications elective  
VC&D-2991 Portfolio Preparation 3
Social and Behavioral Science/Natural Science Requirement 3
 Credit Hours15
 Total Credit Hours60