VCIL-1141 Rendering Techniques

3 Credits

Analog and digital rendering for visual communication and design applications. Emphasis on formal qualities of two dimensional illustration techniques used to render images.

Lecture: 2 hours. Laboratory: 3 hours

Prerequisite(s): VC&D-1015 Digital Studio Basics; or concurrent enrollment.

VCIL-1640 3D Design

3 Credits

Technical and aesthetic fundamentals of 3D Design. Use of industry standard software to develop 3D graphics for screen and print applications. Projects may include 3D design and visualization for information graphics, product visualization, prototyping, logo design and environmental visualization. Various design techniques including 3D parametric modeling, polygonal modeling and NURBS/HyperNURBS based modeling solutions. Introductes basic modeling, staging, lighting, texture and shader strategies to realize 3D concepts.

Lecture: 2 hours. Laboratory: 2 hours

Prerequisite(s): VC&D-1015 Digital Studio Basics or concurrent enrollment; or departmental approval.

VCIL-2040 3D Motion

3 Credits

Technical and aesthetic fundamentals of 3D motion design and 3D animation. Use of industry standard software to develop 3D animation for broadcast and Internet audience. Projects may include 3 Dimensional motion graphics and animation for information graphics, product visualization, instructional design and environmental visualization. Various topics including 3D modeling, key framing, timeline and camera animation. Introduces basic animation strategies to fulfill 3D motion graphics and visualization concepts.

Lecture: 2 hours. Laboratory: 2 hours

Prerequisite(s): VCIL-1640 3D Design or concurrent enrollment; or departmental approval.

VCIL-2141 Illustration Techniques

3 Credits

Use of industry standard tools to explore formal and aesthetic solutions for two-dimensional still images. Emphasis on experimentation with aesthetic and technical elements of digital illustration.

Lecture: 2 hours. Laboratory: 2 hours

Prerequisite(s): VCIL-1141 Rendering Techniques or concurrent enrollment

VCIL-2241 Advanced Illustration

3 Credits

Various tools, materials and techniques used with advanced illustration. Emphasis placed on illustration for commentary, narrative, persuasion, visualization and instruction. Focus on creating illustration for audience and client requirements.

Lecture: 2 hours. Laboratory: 3 hours

Prerequisite(s): VCIL-1141 Rendering Techniques or concurrent enrollment.

VCIL-2341 Illustration for Story

3 Credits

Technical and aesthetic fundamentals of sequential illustration. Use of industry standard software to design, develop, publish and present illustration for narrative application. Introduces basic strategies of illustration for concept art, comics, books, graphic novels, games, storyboards and other work driven by narrative, story or sequential imagery.

Lecture: 2 hours. Laboratory: 3 hours

Prerequisite(s): VCIL-1141 Rendering Techniques and VCIL-1640 3D Design.

VCIL-2440 3D Simulation

3 Credits

Advanced technical and aesthetic issues concerning 3D modeling, 3D motion graphics and 3D animation using industry standard software. Course emphasizes static and dynamic animation strategies utilizing joints, inverse kinematics, dynamics, constraints, set driven keys, rigid body dynamics, effectors and node based animations to create product, instructional, character or environmental 3D simulatins and animatins. Applied projects for use in-various visualization disciplines.

Lecture: 2 hours. Laboratory: 3 hours

Prerequisite(s): VCIL-2040 3D Motion; or departmental approval.

VCIL-2540 3D Studio

3 Credits

Advanced 3D modeling, 3D motion graphics and 3D animation using industry standard software. Course builds upon sequential 3D courses to provide advanced platform for custom 3D design, illustration, visualization, simulation or animation projects. Develop projects to satisfy audience/client, target market and production needs.

Lecture: 2 hours. Laboratory: 3 hours

Prerequisite(s): VCIL-2040 3D Simulation or departmental approval.

VCIL-2641 Illustration Studio

3 Credits

Hands-on, directed, individualized, project-based course, specialized for illustration majors. Illustration proposals and projects to be selected, approved and arranged collaboratively between instructor and student. Emphasis on illustration for various audiences including, design, advertising, visualization, publishing and entertainment industries.

Lecture: 1 hour. Laboratory: 4 hours

Prerequisite(s): VCIL-2341 Illustration for Story, Sequence & Narrative or concurrent enrollment.

VCIL-2741 Illustration Studio II

3 Credits

Advanced projects for illustration majors simulating real-world professional and practical projects.

Lecture: 1 hour. Laboratory: 4 hours

Prerequisite(s): VCIL-2641 Illustration Studio or concurrent enrollment.

VCIL-2820 Independent Advanced Study/Research in Illustration

1-3 Credits

Directed individual advanced study. Study/research title and specific content arranged between instructor and student. May be repeated for a maximum of six credits of different topics.

Lecture: 1-3 hours

Prerequisite(s): Departmental approval, and instructor approval, and ENG-0990 Language Fundamentals II or appropriate score on English Placement Test.